AnchoredPopupMenuLayout class
Configures sizing and placement behavior for AnchoredPopupMenuButton.
- Annotations
Constructors
- AnchoredPopupMenuLayout({double minWidth = _anchoredPopupMenuMinWidth, double maxWidth = _anchoredPopupMenuMaxWidth, double screenPadding = _anchoredPopupMenuScreenPadding, double gap = _anchoredPopupMenuGap, AnchoredPopupMenuPlacement placement = .auto})
-
Creates the layout configuration for an anchored popup menu.
const
Properties
- gap → double
-
Gap between the trigger and popup menu.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- maxWidth → double
-
Maximum popup menu width.
final
- minWidth → double
-
Minimum popup menu width.
final
- placement → AnchoredPopupMenuPlacement
-
Preferred vertical placement of the popup menu relative to its trigger.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- screenPadding → double
-
Minimum distance between the popup menu and the viewport edge.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
resolveMenuConstraints(
{required Rect anchorRect, required Size overlaySize, required EdgeInsets mediaPadding}) → BoxConstraints - Resolves popup menu constraints for the current anchor and viewport.
-
resolvePlacement(
{required Rect anchorRect, required Size overlaySize, required EdgeInsets mediaPadding}) → AnchoredPopupMenuPlacement - Resolves the final menu placement for the current overlay and anchor.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited